- Jane's Fleet Command is a Shareware software in the category Miscellaneous developed by Jane's Fleet Command. The latest version of Jane's Fleet Command is currently unknown. It was initially added to our database on. Jane's Fleet Command runs on the following operating systems: Windows.
- Jane's fleet command on windows 10. More CCleaner 5.83.9050. 30MB - Freeware - CCleaner is a freeware system optimization, privacy and cleaning tool.
Developers | |
---|---|
Publishers | |
Retail | |
Digital | |
Release dates | |
Windows | May 15, 1999 |
Yes, Fleet Command works on Windows 10. I just bought Fleet Command on January 15, 2019 with my Windows 10 updated to the most current version and the game works fine.
|
⤏ Go to series page | |
Jane's US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Key points
- The retail installer is 16-bit; use the updated Jane's Fleet Command Installer to install on 64-bit versions of Windows.
General information
- Official developer site
- SubSim.com - A huge site dedicated to naval warfare games
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDiscDRM[Note 1]. | |||
Publisher website | ||||
Green Man Gaming | ||||
Steam | Re-release without Jane's branding. Updated with compatibility for modern systems. | |||
ZOOM Platform |
Jane's Fleet Command Demo
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
Essential improvements[edit]
Patches[edit]
All of the patches available for the game can be found here.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | <path-to-game>/Fleet Command.ini[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2910/pfx/[Note 3] |
Save game data location[edit]
System | Location |
---|---|
Windows | <path-to-game>scenario*.svc[Note 2] <path-to-game>scenario*.svs <path-to-game>*.log |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2910/pfx/[Note 3] |
*.log
files are player profiles.
Save game cloud syncing[edit]
Video settings[edit]
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | ||
Multi-monitor | ||
Ultra-widescreen | ||
4K Ultra HD | ||
Field of view (FOV) | ||
Windowed | See the glossary page for potential workarounds. | |
Borderless fullscreen windowed | See the glossary page for potential workarounds. | |
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | |
Anti-aliasing (AA) | See the glossary page for potential workarounds. | |
Vertical sync (Vsync) | See the glossary page for potential workarounds. | |
60 FPS and 120+ FPS | Erratic between 20-40, 37 if stable. Only menus display at 60. |
- On startup, game recommends closing the main Steam window to reduce flickering.
Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keybindings shown by pressing F1. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See the glossary page for potential workarounds. |
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Ambient, Voice and Sound effects | |
Surround sound | ||
Subtitles | Tutorial speech is not subtitled. However, combat chatter displays text at bottom of map display, and may be reviewed in a combat log. | |
Closed captions | 'Important' noises are generally associated with subtitled chatter. | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network[edit]
Multiplayer types
Type | Native | Players | Notes |
---|---|---|---|
LAN play | 7 | ||
Online play |
Other information[edit]
API[edit]
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | 200 MHz or faster Intel Pentium, Cyrix 6x86, or AMD K6 (266 MHz for multiplayer) | 300 MHz or faster Intel Pentium II |
System memory (RAM) | 32 MB (64 MB for multiplayer) | 64 MB |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | DirectX 6 or Glide capable video card 2 MB of VRAM DirectX 6 compatible |
Notes
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.02.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details). - ↑ 3.03.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/2910/
in addition to or instead of this directory. The app ID (2910) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
The world's foremost authority on modern military hardware, and one of the gaming world's most respected heavyweight military simulation developers have pooled their mighty resources to create... Missile Commanc?
Everyone we've spoken to about Fleet Command has had the same reaction. Before they played the game, they were expecting so much: finally, a full-on naval simulator on our PCs. It looks quite promising. You press start... 'Oh, is that it? Really? I was, I dunno, expecting more somehow.'
This... Is CNN
Months ago, our eager little eyes were yanked about by EA's press department when CNN used a carefully mocked-up version of the game's Cruise missile launching sequence to disguise their own inability to get a cameraman on a ship during the second Gulf War. Ooh, how we lorded it up that day. 'See how sophisticated computer games are? That's CNN, that is. Using a computer game.' It was as though a dozen Christmases had come at once for EA.
However, playing the game in the cold, hard light of day reveals just how ordinary the whole damned thing is. For a start the graphics all seem about a year or two old, and the collision detection is downright awful in places. It's not as though there's ever more than about four different ships on the screen at once anyway, so simplified models are just a sign of laziness on the part of the development team. As with the whole game, there's nothing fundamentally wrong, there's just no life to any of it. It's all so dull.
Playing the game, it rapidly becomes clear that no one involved with it was too clear as to whether they were making an arcade game or a simulation. It constantly hints at both, without ever really achieving satisfactory levels of either. Take training: you're given a run-through of how to control the game itself, but no idea of how to control a modern naval fleet in combat. The manual is full of key commands such as 'toggle platform range circle' without actually telling you what use the platform range circle is in the game.
Jane's Fleet Command Cheats
Lacklustre
The real clincher comes while playing through the different missions or campaigns on offer. It becomes apparent very, very rapidly that each and every game of Fleet Command boils down to clicking once on incoming missiles to head them off, and clicking once on enemy targets to send your missiles back at them. Everything is so automated that you actually do very, very little indeed. It really is just Missile Command with moveable bases.
Maybe that's what modern-day warfare is: clicking buttons. If so, then why aren't I a General in the Navy, as I was the best Missile Command player in my area? But they don't just let monkeys sail battleships. Not that you'd know it from Fleet Command.